Start 2 finish
Posted: Mon Aug 23, 2010 6:24 am
I started a new model just a few hours ago.
and I thought this might be a good opportunity to kinda show some of the process, for anyone interested.
So I'm going to try and post up each stage in the models development from the beginning to the rendered video.
First, inspiration...
I was watching Labyrinth(David Bowie) today.
and I liked the armored goblins they had in the film.
They looked pretty badass.
Second, research...
I basically Google image searched "Goblins" and got a whole lot of various results.
went back to the film to figure out what exactly it was that appealed to me.
it was pretty much that they were armored little people.
and you never see little people in armor...unless they're portraying Tolkien-esque dwarfs, and these guys clearly weren't. They were pretty unique looking.
Next, building the mesh...
usually at this stage you're meant to start sketching and then the mesh follows afterward.
but I'm going to go a bit out of order, as really all I know for certain at this point is what body type I want, and after later on I'll figure out the design I want to apply to it.
So to start with, I thought I'd build out the base mesh.
This is roughly 1h:30m of time, made from scratch.
I'll likely just take the hands from another model and attach them here.
as for the head, I'll need to wait on the design I come up with first before I get going on it.
Next is design, but I'll do that next post.(in a few hours)
A theme of my video is "Rabbits." So I'll be thinking up something with that theme in mind.
So I've got rabbits, goblins, and armor to work with...
To be continued.
and I thought this might be a good opportunity to kinda show some of the process, for anyone interested.
So I'm going to try and post up each stage in the models development from the beginning to the rendered video.
First, inspiration...
I was watching Labyrinth(David Bowie) today.
and I liked the armored goblins they had in the film.
They looked pretty badass.
Second, research...
I basically Google image searched "Goblins" and got a whole lot of various results.
went back to the film to figure out what exactly it was that appealed to me.
it was pretty much that they were armored little people.
and you never see little people in armor...unless they're portraying Tolkien-esque dwarfs, and these guys clearly weren't. They were pretty unique looking.
Next, building the mesh...
usually at this stage you're meant to start sketching and then the mesh follows afterward.
but I'm going to go a bit out of order, as really all I know for certain at this point is what body type I want, and after later on I'll figure out the design I want to apply to it.
So to start with, I thought I'd build out the base mesh.
This is roughly 1h:30m of time, made from scratch.
I'll likely just take the hands from another model and attach them here.
as for the head, I'll need to wait on the design I come up with first before I get going on it.
Next is design, but I'll do that next post.(in a few hours)
A theme of my video is "Rabbits." So I'll be thinking up something with that theme in mind.
So I've got rabbits, goblins, and armor to work with...
To be continued.