Guild wars
- Super Goat Weed
- Anti-Hero
- Posts: 3407
- Joined: Mon Jun 14, 2004 3:13 pm
If it isn't made by square-enix. it isn't turn based. It is made by some people tht use to work for blizzard. which is good news. It's a really good game.Cloud wrote:i almost bought this.. whats the combat system like? turnbased, NWN style and KotR? or is it more like balders gate 2, phantasy star online and diablo where its fast paced combat. I prefer the second.. turn based is pretty shit online... so if its the second ill buy it
- Super Goat Weed
- Anti-Hero
- Posts: 3407
- Joined: Mon Jun 14, 2004 3:13 pm
And there's one reason not to listen to mik. he didn't even really play the game, usually creating your own character is what people love to do. it's a great feature. not one character looks the same when your playing the game. i guess mik wanted everyone to look the same so no one could find him. never listen to someone that didn't even get past creating a character.
and of course goat never listened to me when i said there'ed be an Theif/stealth class when the expansion comes out. Remember goat, there was no asassine/stealth in dioblo 2 until the expansion came out. there's already a nice live feed coming this summer. looks like some good stuff is being added to the game.
and of course goat never listened to me when i said there'ed be an Theif/stealth class when the expansion comes out. Remember goat, there was no asassine/stealth in dioblo 2 until the expansion came out. there's already a nice live feed coming this summer. looks like some good stuff is being added to the game.
Last edited by Darkside on Mon May 23, 2005 3:57 pm, edited 1 time in total.
- Super Goat Weed
- Anti-Hero
- Posts: 3407
- Joined: Mon Jun 14, 2004 3:13 pm
i know what you said, my point is it's not out there yet, and the assassin class in diablo sucked, so i wouldn't really use that as a reference point.
i'm not getting a game based on what's SUPPOSED to come out for it in the next expansion pack. For now i'll stick with NWN
also, i'm one of maybe 3 people i know that enjoy playing stealth / rogue characters. For the most part they aren't that popular, so if other people are interested in trying out the game, my statment about the stealth class being absent won't even really matter
i'm not getting a game based on what's SUPPOSED to come out for it in the next expansion pack. For now i'll stick with NWN
also, i'm one of maybe 3 people i know that enjoy playing stealth / rogue characters. For the most part they aren't that popular, so if other people are interested in trying out the game, my statment about the stealth class being absent won't even really matter
Last edited by Super Goat Weed on Mon May 23, 2005 5:52 pm, edited 1 time in total.
After a few days of playing. What makes this game so different from other MMORPGs?
It has a point.
You don't go out and pointlessly grind killing monsters. You do quests to gain most xp and some items. And these aren't basic quests like in FFXI or Star Wars Galaxies. They're more indepth than Neverwinter Nights. Also most of the skills are quested for. So this game doesn't have a pointless grind to it. You're always questing.
I'm level 9 now, and it's true that the cap is at 20. But don't think that's where the game ends. It's more like where it begins. Most of the game content is made for capped players. This game really doesn't seem to be about levelling at all, it's more like the levelling system is designed just to let people get used to their characters before they actually start most things at 20.
Putting all that aside, I'm still new to the game. So I've not experienced most of it yet.
It has a point.
You don't go out and pointlessly grind killing monsters. You do quests to gain most xp and some items. And these aren't basic quests like in FFXI or Star Wars Galaxies. They're more indepth than Neverwinter Nights. Also most of the skills are quested for. So this game doesn't have a pointless grind to it. You're always questing.
I'm level 9 now, and it's true that the cap is at 20. But don't think that's where the game ends. It's more like where it begins. Most of the game content is made for capped players. This game really doesn't seem to be about levelling at all, it's more like the levelling system is designed just to let people get used to their characters before they actually start most things at 20.
Putting all that aside, I'm still new to the game. So I've not experienced most of it yet.
Last edited by Bogey on Sat Aug 13, 2005 10:08 pm, edited 1 time in total.
- Mik
- Born under a bad sign
- Posts: 3394
- Joined: Mon Jun 14, 2004 8:44 am
- Location: Beyond your borders
- Contact:
I played guild wars and maybe I wasn't being fair to it but considering it had Eq2 and WoW to learn off before releasing this 'next gen' game and it looks like they took on board some of it but a lot of what I liked about the idea of the game orginally is what put me off, it's almost like an MMORPG without the MMO.