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Posted: Sun Jun 18, 2006 8:45 pm
by kaos
Image

This one's a bit crap, cuzz im pretty bad at environments.

im no good at achitecture, but somthing tells me things look a bit more roman here than egyptian.

however it turns out, it'll have to do.
any suggestions tho?

Image

a living rock formation, still under construction(if theires a pun there i didnt intend it)

i think i may put some more glyhs on the righ half of his face.
I also need to give the mesh more hard edges. its actually pretty hard when youve trained yourself not to have angular models.

also considering a mouth.

Posted: Sun Jun 18, 2006 9:36 pm
by Bogey
Wow, they look ace, you just need a rocky tecture for the areas that are still smooth. I'll talk on msn.

Posted: Mon Jun 19, 2006 9:01 am
by Mik
I'm loving the sky

the structures themselves don't look all that 'in character' with your setting, the glyph's help but maybe it's the dark brown walls that look out of place, I think everything in anicent eqypt was made from sandstone so it's the wrong colour.

Posted: Mon Jun 19, 2006 1:55 pm
by Chewi
Don't give him a mouth. I think he'll look better without one if you make the rest of him badass enough.