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Sun Jun 18, 2006 8:45 pm
Noble Warrior
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  • Joined: Mon Jun 14, 2004 3:09 pm
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  • Location: Atlanta, Ga


This one's a bit crap, cuzz im pretty bad at environments.

im no good at achitecture, but somthing tells me things look a bit more roman here than egyptian.

however it turns out, it'll have to do.
any suggestions tho?


a living rock formation, still under construction(if theires a pun there i didnt intend it)

i think i may put some more glyhs on the righ half of his face.
I also need to give the mesh more hard edges. its actually pretty hard when youve trained yourself not to have angular models.

also considering a mouth.

Sun Jun 18, 2006 9:36 pm
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Wow, they look ace, you just need a rocky tecture for the areas that are still smooth. I'll talk on msn.

Mon Jun 19, 2006 9:01 am
Born under a bad sign
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  • Joined: Mon Jun 14, 2004 8:44 am
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I'm loving the sky

the structures themselves don't look all that 'in character' with your setting, the glyph's help but maybe it's the dark brown walls that look out of place, I think everything in anicent eqypt was made from sandstone so it's the wrong colour.

Last edited by Mik on Mon Jun 19, 2006 9:02 am, edited 1 time in total.
Mon Jun 19, 2006 1:55 pm
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Don't give him a mouth. I think he'll look better without one if you make the rest of him badass enough.

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